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Document 32024H01030
Council Recommendation of 23 November 2023 on improving the provision of digital skills and competences in education and training
Council Recommendation of 23 November 2023 on improving the provision of digital skills and competences in education and training
Council Recommendation of 23 November 2023 on improving the provision of digital skills and competences in education and training
ST/15740/2023/INIT
OJ C, C/2024/1030, 23.1.2024, ELI: http://data.europa.eu/eli/C/2024/1030/oj (BG, ES, CS, DA, DE, ET, EL, EN, FR, GA, HR, IT, LV, LT, HU, MT, NL, PL, PT, RO, SK, SL, FI, SV)
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Official Journal |
EN Series C |
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C/2024/1030 |
23.1.2024 |
COUNCIL RECOMMENDATION
of 23 November 2023
on improving the provision of digital skills and competences in education and training
(C/2024/1030)
THE COUNCIL OF THE EUROPEAN UNION,
Having regard to the Treaty on the Functioning of the European Union, and in particular Articles 165 and 166 thereof,
Having regard to the proposal from the European Commission,
Whereas:
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Digital skills and competences have become vital in almost every sector of society and the economy, and are a cornerstone of social inclusion, well-being, active citizenship, employability, productivity, security and growth. All citizens need digital skills and competences in order to live, learn, work, exercise their rights, be informed, access online services, communicate, consume, and create and disseminate digital content. |
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In particular, the European Council conclusions of 9 February 2023 (1) emphasised the need for bolder, more ambitious action to further develop the skills that are required for the green and digital transitions through education, training, upskilling and reskilling. Under Decision (EU) 2023/936 of the European Parliament and of the Council (2), the period from 9 May 2023 to 8 May 2024 was designated as the ‘European Year of Skills’, the overall objective of which is to further promote a mindset of reskilling and upskilling in accordance with national competences, law and practice. |
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The first principle of the European Pillar of Social Rights (3) states that ‘everyone has the right to quality and inclusive education, training and lifelong learning in order to maintain and acquire skills that enable them to participate fully in society and manage successfully transitions in the labour market’. Furthermore, the 2022 European Declaration on Digital Rights and Principles for the Digital Decade (4), which sets out how Europe’s values and fundamental rights should be applied to the digital world, states that everyone ‘should be able to acquire all basic and advanced digital skills’. In this context, education and training systems have been called on to support the development of the digital skills of all citizens. Non-formal providers are also addressing this need by supporting a rich and varied educational offer for young people and adults. |
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The Union of Equality strategies (5) adopted by the Commission emphasise the important role of quality and inclusive education and training as an enabler for progress towards a Union of equality for all, regardless of gender, racial or ethnic origin, religion or belief, disability, age or sexual orientation. Furthermore, within this context, special attention should be paid to vulnerable and socio-economically disadvantaged groups, persons with disabilities and people living in rural and remote areas and the outermost regions. Stereotypical expectations limit girls’ and women’s aspirations to choose a field of study or training and to pursue a professional career in the digital sector. This in turn influences the design of digital products, where women’s and girls’ needs or specificities might not be adequately taken into account. In line with the declaration Commitment on women in digital, action is needed to achieve equal participation across sectors and in particular in the digital sector. |
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The Commission’s Digital Education Action Plan 2021-2027 (6) sets out Europe’s approach for education in the digital age and considers the development of digital skills and competences as a strategic priority. The plan states that a sound understanding of the digital world should be part of formal and non-formal education. This is particularly important in the context of the ongoing digital transformation and the impact of emerging digital tools, based for instance on generative artificial intelligence (AI) systems and other emerging technologies. This implies the need for education and training institutions to prepare people for a creative, safe, ethical and responsible use of technology, based on an understanding of how it functions. |
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In 2022 the Commission launched a structured dialogue with Member States on digital education and skills. After the ministerial debate which took place during the November 2021 Education, Youth, Culture and Sport (EYCS) Council, Member States nominated their representatives for the high level group of national coordinators for the structured dialogue, with the mandate to represent the relevant departments in their countries responsible for different aspects of digital education, training and skills (including education, labour, digital, culture, industry and finance). The outcomes of the structured dialogue highlighted a number of common challenges and demonstrated Member States’ need to share best practices and benefit from support and cooperation to strengthen the development of digital skills and to improve the provision of digital skills in a lifelong learning perspective. |
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The Council Recommendation on key competences for lifelong learning (7) lists the confident, critical and responsible use of, and engagement with, digital technologies for learning, at work, and for participation in society as one of the eight key competences for lifelong learning. The Digital Competence Framework for Citizens (DigComp) (8) sets out the key elements of digital competence in five interrelated areas with different proficiency levels. The framework is used by education, training and certification providers as a reference for the development and assessment of digital skills. |
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The relevance of digital skills for society and employability is supported by a series of targets on attainment levels. With the Council Resolution on a strategic framework for European cooperation in education and training towards the European Education Area and beyond (2021-2030) (9), the Council committed to a Union-level target on young people’s digital skills, with the aim of reducing the share of low achievers in computer and information literacy to less than 15 % by 2030. The Digital Decade Policy Programme (10) includes a commitment to achieve, by 2030, a digitally skilled population and highly skilled digital professionals, where at least 80 % of those aged 16-74 have at least basic digital skills and at least 20 million ICT specialists are employed within the Union, while promoting the access of women to the field and increasing the number of ICT graduates. |
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However, available data show that across Member States participating in the International Computer and Information Literacy Study, on average approximately 34 % of eighth-grade students were rated as underachieving in computer and information literacy in 2018 (11) (against a target of 15 %). In 2021, only 54 % of people in the Union aged 16-74 had at least basic digital skills (12), over half of Union companies reported difficulties filling vacancies for ICT specialists (13), and only 9 million people across the Union worked as ICT specialists (14). In ICT-related professions, men accounted for 81 % of the overall figure (15). These figures confirm the need to further support the development of digital skills, including by addressing the gap between rural areas and cities and the high impact that age, socio-economic background and education have on the level of digital skills. |
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Efforts are needed for basic as well as advanced digital skills. In this context, the New European Innovation Agenda (16) emphasises the need to focus on talent development in the deep tech sector. To this end, the European Institute of Innovation and Technology has been entrusted with coordinating the Deep Tech Talent initiative, which aims to train one million people within deep tech fields throughout the Member States by 2025. Other strategic initiatives of the Commission include the Cybersecurity Skills Academy, which has already been launched and which aims to promote cybersecurity skills and increase the number of cybersecurity professionals in Europe (17). |
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The Commission’s Digital Education Action Plan 2021-2027 proposed the development of a European Digital Skills Certificate to enhance the transparency and recognition of digital skills certification. While work has already been done to establish standards for the ICT profession, which covers all ICT sectors with a well-established body of knowledge that has been adopted by the European Committee for Standardization (CEN) and the European Committee for Electrotechnical Standardization (CENELEC) (18), further work is needed to attract a larger and more diversified pool of talent into the digital sector. As stated in the 2022 skills and talent package (19), in order to remain globally competitive, the EU needs to become more attractive to talent from around the world. The Blue Card Directive, (20) which was adopted in 2021, makes it easier for highly skilled migrants to join the EU’s workforce, including by facilitating the recognition of their professional skills. Moreover, the Commission is launching, together with interested Member States, Talent Partnerships with key partner countries. These partnerships combine direct support for mobility schemes with capacity building and investments in human capital. Talent Partnerships are open to all skill levels and could concern various labour market sectors, such as ICT. |
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The Council conclusions on digital education in Europe’s knowledge societies (21) call for digital education that covers media, digital and data literacy, critical thinking and the fight against mis- and disinformation, hateful and harmful speech, and cyberbullying and addiction. Furthermore, the Council conclusions on supporting well-being in digital education (22) reflect upon the need to consider the key role that digital skills play in ensuring the well-being of all players involved in the teaching and learning process. |
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In education and training, the development of digital skills and competences is ensured through various approaches (23), and each level of education and training faces different challenges (24). Furthermore, considering that children are engaging with digital technologies from an increasingly young age and mostly from home (25), digitally competent teachers in early childhood education and care (ECEC) play a key role in supporting families and young children in better understanding the opportunities and risks of the digital world in a more equal and inclusive manner. In this context, it is particularly important to ensure that children can safely navigate the digital environment and harness its opportunities, and also to anticipate and counter the misuse by learners of AI and other emerging technologies, by promoting a good understanding of these technologies and explaining how to safely exploit their potential. |
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The Council Recommendation on blended learning approaches for high-quality and inclusive primary and secondary education (26) specifically calls for efforts in boosting the development of the digital skills and competences of learners and teachers, taking into account the digital divide and the digital gender gap. In this context, the structured dialogue confirmed that in primary and secondary education, digital skills are developed with a combination of approaches (27), and that many Member States are reviewing their curricula in order to better promote digital skills (either as a dedicated subject or integrated within or across subjects). Another emerging trend in some Member States is the introduction of informatics (28) or computational thinking as separate subjects or their inclusion in an existing core curricular area such as mathematics or science. Regardless of curricular choices, it is necessary to promote quality education in these areas, supported by age and developmentally appropriate teaching methods, quality resources, gender-balanced uptake, representation, and proper evaluation (29). |
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A range of Council acts (30) have highlighted the importance of digital skills and competences at all levels and in all types of education and training. They encourage major efforts towards the promotion of excellence in the development of digital skills and competences for all learners in schools, vocational education and training (VET), higher education, adult learning and for all levels of digital skills, from basic to advanced. In addition, these acts underline that education and training institutions are instrumental in accelerating the green and digital transitions in Europe and that education and training institutions play an important role in effectively integrating digital skills across all of their activities, for instance by providing a learning offer that addresses ICT professionals and provides digital skills in sector-specific curricula. |
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The European Pillar of Social Rights Action Plan (31) proposes clear targets for adult participation in training (60 % by 2030), including in the area of digital skills. The Council Resolution on a new European agenda for adult learning 2021-2030 (32) focuses, among other things, on formal, non-formal and informal learning opportunities for adults, specifically how to increase and improve the provision, promotion and take-up of adult learning, including in view of the green and digital transitions, while the Council Recommendation on Upskilling Pathways: New Opportunities for Adults (33) recognises digital competence as one of the three basic skills that all adults should develop. Despite policy attention, adult participation in training is low, including in the area of digital skills, and the provision of digital skills to adults is scattered and uneven (34). Member States are seeking to address this through existing and new initiatives included in their recovery and resilience plans and by involving various stakeholders such as the social, voluntary, non-governmental sector and non-formal education institutions. Individual learning accounts, as set out in the related Council Recommendation (35), may help increase the number of people engaging in training each year through a combination of incentives, including financial incentives. |
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The Council conclusions on European teachers and trainers for the future (36) highlight that teachers are a driving force who need to be involved in the creation of education and training policies but who also need to be supported through a comprehensive approach to their initial education, induction and continuing professional development. It is in the area of digital competence that most teachers feel a strong need for professional development (37). Moreover, the structured dialogue highlighted the challenges most Member States face in recruiting, retaining and preparing teachers, especially in informatics (for primary/secondary education and VET) or other specific/advanced digital areas (for higher education). |
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Various initiatives by Member States and the Commission, for instance the Erasmus+ Teacher Academies, aim to support competent, motivated and highly qualified teachers, trainers, educators and school leaders, and promote their continuing professional development, including in the area of digital skills. Furthermore, EU Code Week and the Digital Education Hackathon intend to promote stakeholder engagement and grass-roots innovation in digital education and skills. Similarly, the new European strategy for a better internet for kids (BIK+) (38) promotes engagement with stakeholders, including through the network of Safer Internet Centres, to create a safer internet for children. These initiatives support the development of digital skills and competences in the non-formal sector and should be further promoted as a means to support the development of digital skills and competences using an integrated approach, with the participation of all relevant stakeholders at national, regional and local level. |
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Companies play a crucial role in upskilling and reskilling their staff, but large discrepancies exist. According to 2022 Eurostat data, only a small proportion of SMEs (20.9 %) provided training to their staff to enhance their ICT-related skills, compared with 69.5 % of large companies (39). The Pact for Skills invites businesses, social partners and public organisations to join forces and take concrete action to upskill and reskill the workforce across the Union. Furthermore, the Digital Skills and Jobs Coalition brings together Member States, companies, social partners, non-profit organisations and education providers to work together to address the lack of digital skills in Europe. |
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The national recovery and resilience plans demonstrate Member States’ political impetus for further developing digital skills for learners, teachers and the workforce and for ensuring an adequate legal framework and the equipment and infrastructure required for that purpose. While most Member States have developed strategies for digital skills, it is also important to foresee a coherent and progressive path going through all levels and types of education and training (40). A recent report from the Commission on quality investments in education and training (41) highlights the need for an impact assessment of the various programmes on learners’ learning outcomes. The issue is of a general nature and applies equally to digital skills. The findings also underline that the use of digital technologies for teaching and learning can, if properly planned and designed, offer huge opportunities to boost educational outcomes. At the same time, it is vital to mitigate the risks of digital exclusion or the inappropriate use of technology. |
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This Recommendation fully respects the principles of subsidiarity and proportionality. Member States will decide, according to their national circumstances, how to implement the Recommendation, |
RECOMMENDS THAT MEMBER STATES:
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Agree, preferably through a whole-of-government approach, and involving key stakeholders, on coherent and consistent national, and where appropriate regional, strategies or strategic approaches for digital education and skills and competences, developed, further strengthened or updated taking inspiration from the principles of this Recommendation, and monitor their effectiveness and impact. In pursuit of their strategies or strategic approaches, Member States are recommended to:
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Start early with guiding learners in the digital world and offering equal opportunities to develop digital competences that are appropriate to learners’ age. Promote their well-being, paying particular attention to vulnerable groups, and consider an appropriate balance between the use of digital devices and other forms of learning. In particular, Member States are recommended to:
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Further strengthen the provision of digital skills and competences in primary and secondary education, as well as in VET. Special attention should be paid to the provision of the skills required to enable the appropriate understanding of digital technologies and meaningful, healthy, safe, and sustainable engagement with digital and other relevant technologies and their functioning, including generative AI systems. Safe individual and collective practices that tackle the risks of hyperconnectivity and cyberbullying, especially those faced by vulnerable groups, should also be encouraged. |
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Expand, where appropriate, the cross-curricular approach (i.e. digital skills taught transversally in different subjects) and improve assessment and teacher training. In particular, Member States are recommended to:
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Continue to improve measures to recruit and train teachers with expertise in the areas of informatics or computational thinking in primary and secondary education, and advanced digital technologies in higher education, while acknowledging their need for a varied range of pedagogical and didactic skills. In particular, Member States are recommended to:
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Support high-quality education in informatics or computational thinking at primary and secondary level taking into account specific contexts. In particular, Member States are recommended to:
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Encourage the development of advanced and specialist digital skills in VET, including on AI, deep tech and in other key capacity areas. In particular, Member States are recommended to:
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Foster the development of a wide range of digital skills and competences in higher education and address ongoing and emerging mismatches. In particular, and with due regard to academic freedom and the autonomy of higher education institutions, Member States are recommended to:
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Support the development of the digital skills of adults and offer equal opportunities. In particular, Member States are recommended to:
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Promote the development of the recognition and certification of digital skills, particularly within the existing processes. In this respect, Member States are recommended to:
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Develop a strategic and systematic approach to addressing the shortage of ICT professionals. In particular, Member States are recommended to:
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Provide the necessary funding for the development of digital skills and competences. In particular, Member States are recommended to:
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Entrust the High Level Group on Education and Training with the task of providing steering on the key strategic topics addressed in this Recommendation. This will take place mainly through discussions, a regular exchange of information and the provision of guidance on strategic issues (53) related to digital education and training and to digital skills and competences. The High Level Group should receive support and draw on expertise as it requires, including from the Working Group on Digital Education: Learning, Teaching and Assessment (DELTA) and expert groups in other sectors, such as the Digital Decade Board, in order to build on a horizontal, cross-departmental approach. The topics to be covered could be announced in the successive 18-month policy agendas.
Build upon existing initiatives, including the European Year of Youth and the European Year of Skills, to support and complement Member States’ actions in the area of digital skills and competences. In particular, the Commission intends to: WELCOMES THE COMMISSION’S INTENTION TO:
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Done at Brussels, 23 November 2023.
For the Council
The President
P. ALEGRÍA CONTINENTE
(1) EUCO 1/23.
(2) Decision (EU) 2023/936 of the European Parliament and of the Council of 10 May 2023 on a European Year of Skills (OJ L 125, 11.5.2023, p. 1).
(3) OJ C 428, 13.12.2017, p. 10.
(5) Five equality strategies were adopted in 2020 and 2021 to make progress towards a Union of Equality: the Gender Equality Strategy 2020-2025 (COM(2020) 152 final); the LGBTIQ Equality Strategy 2020-2025 (COM(2020) 698 final); the EU anti-racism action plan 2020-2025 (COM(2020) 565 final); the EU Roma strategic framework for equality, inclusion and participation 2020-2030 (COM(2020) 620 final); and the Strategy for the Rights of Persons with Disabilities 2021-2030 (COM(2021) 101 final).
(6) COM(2020) 624 final.
(7) Council Recommendation of 22 May 2018 on key competences for lifelong learning (OJ C 189, 4.6.2018, p. 1).
(8) Vuorikari, R., Kluzer, S. and Punie, Y., DigComp 2.2: The Digital Competence Framework for Citizens - With new examples of knowledge, skills and attitudes, Publications Office of the European Union, Luxembourg, 2022.
(10) Decision (EU) 2022/2481 of the European Parliament and of the Council of 14 December 2022 establishing the Digital Decade Policy Programme 2030 (OJ L 323, 19.12.2022, p. 4).
(11) Fraillon, J., Ainley, J., Schulz, W., Friedman, T. and Duckworth, D., Preparing for Life in a Digital World: IEA International Computer and Information Literacy Study 2018 International Report, Springer Open, IEA, Amsterdam, 2019.
(12) Eurostat (2021). ICT usage in households.
(13) Eurostat (2021). ICT specialists - statistics on hard-to-fill vacancies in enterprises.
(14) Eurostat (2021). ICT usage in households and by individuals.
(15) Eurostat (2021). ICT specialists in employment.
(16) COM(2022) 332 final.
(17) COM(2023) 207 final.
(18) The European e-Competence Framework (e-CF) is currently maintained by ‘CEN/TC 428 - ICT Professionalism and Digital Competences’.
(19) COM(2022) 657 final.
(20) Directive (EU) 2021/1883 of the European Parliament and of the Council of 20 October 2021 on the conditions of entry and residence of third-country nationals for the purpose of highly qualified employment, and repealing Council Directive 2009/50/EC (OJ L 382, 28.10.2021, p. 1).
(21) OJ C 415, 1.12.2020, p. 22.
(22) OJ C 469, 9.12.2022, p. 19.
(23) See, for instance, the Council conclusions on countering the COVID-19 crisis in education and training (OJ C 212I, 26.6.2020, p. 9), the Council conclusions on digital education in Europe’s knowledge societies (OJ C 415, 1.12.2020, p. 22) and the Council conclusions on supporting well-being in digital education (OJ C 469, 9.12.2022, p. 19).
(24) See, among others, the Council Recommendation of 22 May 2019 on High-Quality Early Childhood Education and Care Systems (OJ C 189, 5.6.2019, p. 4) and the Council Recommendation (EU) 2021/1004 of 14 June 2021 establishing a European Child Guarantee (OJ L 223, 22.6.2021, p. 14).
(25) European Commission, Joint Research Centre, Chaudron, S., Di Gioia, R., Gemo, M., Young Children (0-8) and Digital Technology - A qualitative study across Europe, Publications Office of the European Union, Luxembourg, 2017.
(26) Council Recommendation of 29 November 2021 on blended learning approaches for high-quality and inclusive primary and secondary education (OJ C 504, 14.12.2021, p. 21).
(27) For example the cross-curricular approach, the introduction of a separate subject, or the inclusion of digital skills within another subject. For further details see staff working document SWD(2023) 205 final.
(28) In this Recommendation, informatics is considered to be a distinct scientific discipline characterised by its own concepts, methods, body of knowledge, and open issues. It covers the foundations of computational structures, processes, artefacts and systems, and their software designs, their applications, and their impact on society. In certain Member States this discipline is known as computer science.
(29) European Commission, European Education and Culture Executive Agency, Informatics education at school in Europe, Publications Office of the European Union, Luxembourg, 2022.
(30) The Council Recommendation of 24 November 2020 on vocational education and training (VET) for sustainable competitiveness, social fairness and resilience (OJ C 417, 2.12.2020, p. 1), the Council Conclusions on the inclusion of persons with disabilities in the labour market (15134/22), the Council conclusions on a European strategy empowering higher education institutions for the future of Europe (OJ C 167, 21.4.2022, p. 9), the Council Recommendation of 16 June 2022 on learning for the green transition and sustainable development (OJ C 243, 27.6.2022, p. 1) and the Council Recommendation of 16 June 2022 on a European approach to micro-credentials for lifelong learning and employability (OJ C 243, 27.6.2022, p. 10).
(31) COM(2021) 102 final.
(32) OJ C 504, 14.12.2021, p. 9.
(33) Council Recommendation of 19 December 2016 on Upskilling Pathways: New Opportunities for Adults (OJ C 484, 24.12.2016, p. 1).
(34) Beblavý, M., Bačová, B., Literature review on the provision of digital skills for adults, European Expert Network on Economics of Education (EENEE) report, Publications Office of the European Union, Luxembourg, 2022. Righi, R., Lopez Cobo, M., Papazoglou, M., Samoili, S., Cardona, M., Vazquez-Prada Baillet, M. and De Prato G., Academic Offer of Advanced Digital Skills in 2020-21. International Comparison, Publications Office of the European Union, Luxembourg, 2022.
(35) Council Recommendation of 16 June 2022 on individual learning accounts (OJ C 243, 27.6.2022, p. 26).
(36) OJ C 193, 9.6.2020, p. 11.
(37) OECD, TALIS 2018 Results (Volume I): Teachers and School Leaders as Lifelong Learners, OECD Publishing, Paris, 2019.
(38) COM(2022) 212 final.
(39) Eurostat (2022). Enterprises that provided training to develop/upgrade ICT skills of their personnel by size class of enterprise.
(40) As indicated in staff working document SWD(2023) 205 final and the 2022 Eurydice report (European Commission, European Education and Culture Executive Agency, Informatics education at school in Europe, Publications Office of the European Union, 2022).
(41) European Commission, Directorate-General for Education, Youth, Sport and Culture, Investing in our future: Quality investment in education and training, Publications Office of the European Union, Luxembourg, 2022.
(42) For instance, those living in rural areas, disadvantaged or marginalised groups such as persons with disabilities, Roma, and third-country nationals with limited knowledge of the host country, and those with a low or medium level of education, or not in education, employment or training.
(43) E.g. urban/rural, remote and outermost regions, cross-border territories.
(44) For example, educational activities that promote the development of digital skills without using digital devices.
(45) For example, pedagogical approaches on digital skills where young children can explore, experiment, discover and solve problems in imaginative and playful ways.
(46) European Commission, Directorate-General for Education, Youth, Sport and Culture, Guidelines for teachers and educators on tackling disinformation and promoting digital literacy through education and training, Publications Office of the European Union, 2022.
(47) European Commission, Directorate-General for Education, Youth, Sport and Culture, Ethical guidelines on the use of artificial intelligence (AI) and data in teaching and learning for educators, Publications Office of the European Union, 2022.
(48) Primary, secondary and tertiary sector.
(49) Council Recommendation of 16 June 2022 on individual learning accounts (OJ C 243, 27.6.2022, p. 26).
(50) Council Recommendation of 26 November 2018 on promoting automatic mutual recognition of higher education and upper secondary education and training qualifications and the outcomes of learning periods abroad (OJ C 444, 10.12.2018, p. 1).
(51) Directive (EU) 2021/1883 of the European Parliament and of the Council of 20 October 2021 on the conditions of entry and residence of third-country nationals for the purpose of highly qualified employment, and repealing Council Directive 2009/50/EC (OJ L 382, 28.10.2021, p. 1).
(52) For a definition of the concept of ‘digital commons’, please see the Council Recommendation on the key enabling factors for successful digital education and training.
(53) Such issues could include, among others, the assessment and certification of digital skills and competences, quality requirements for digital education tools and content or the integration of artificial intelligence into education and training, including through informatics and computational thinking.
(54) Stakeholders from education and training, social partners and digital skills certification providers.
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ISSN 1977-091X (electronic edition)